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Bug #2925

Unfreed 'Mobile Primitive' chunks

Added by fixeria 10 days ago.

Status:
New
Priority:
Low
Assignee:
Category:
OsmocomBB mobile (host)
Target version:
-
Start date:
02/10/2018
Due date:
% Done:

0%

Resolution:
Spec Reference:

Description

The recent LUA integration code introduced the following
memory chunks unfreed at exit of mobile:

full talloc report on 'layer2 context' (total   8121 bytes in   9 blocks)
 msgb   contains   8120 bytes in   8 blocks (ref 0) 0x259e4d0
  Mobile Primitive   contains   1160 bytes in   1 blocks (ref 0) 0x2651510
  Mobile Primitive   contains   1160 bytes in   1 blocks (ref 0) 0x2652400
  Mobile Primitive   contains   1160 bytes in   1 blocks (ref 0) 0x2650720
  Mobile Primitive   contains   1160 bytes in   1 blocks (ref 0) 0x264fc10
  Mobile Primitive   contains   1160 bytes in   1 blocks (ref 0) 0x2651f10
  Mobile Primitive   contains   1160 bytes in   1 blocks (ref 0) 0x2651a20
  Mobile Primitive   contains   1160 bytes in   1 blocks (ref 0) 0x264f690

Isn't this feature optional?
Do we really need to keep that chunks all time?

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